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NavTile

  • Getting Started
    • Setting Up NavTiles
    • Supported Features
    • Layering Tilemaps
  • Editor
    • NavTile Settings Window
      • Areas
      • Agents
      • Pipeline
      • Bake
      • Links
    • NavTile
    • NavLink
    • Tools Menu
  • Components
    • NavTileAgent
      • Pathfinding Settings
      • Conflict Handling
      • Area Settings
    • NavTileExcludeTilemap
  • Algorithms
    • Pathfinding
      • A*
      • Jump Point Search
      • Jump Point Search+
    • Smoothing
      • Line of Sight Smoothing
  • Scripting
    • General API
    • NavTile Managers
      • Link Manager
      • Surface Manager
      • Area Manager
    • Pipeline Manager
    • Agent Manager
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  2. Docs
  3. NavTile
  4. Algorithms

Algorithms

This section explains how NavTiles calculates a path for a NavTileAgent. Find out which algorithms are included in this asset, how you can use them, and how you can add custom algorithms.

Articles

  • Pathfinding
    • A*
    • Jump Point Search
    • Jump Point Search+
  • Smoothing
    • Line of Sight Smoothing
Updated on February 5, 2020

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