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The NavTileAgent component enables GameObjects ("agents") to move across the NavTile grid. The NavTileAgent inspector has various options that determine how the agent traverses the grid. These options range from selecting the types of area the agent can walk across, to how to handle conflicts with other agents.

Below you will find more in-depth information about each of the subsections of the NavTileAgent component, including a page describing script interaction with a NavTileAgent.