1. Home
  2. Docs
  3. NavTile
  4. Getting Started
  5. Supported Features

Supported Features

If you are considering using NavTiles but are unsure about compatibility with your existing project, you can check out the supported features list below.

What we do support:

  • Full integration with Unity’s Tilemaps, preserving what you have already built.
  • All Tilemap cell layouts (Rectangle, Hexagon, Isometric, and Isometric Z as Y).
  • Customizable grid cell size.
  • Tilemap layers (for more information, check out the Tilemap layering tutorial here).

What we do not (currently) support:

  • Grid cell gap other than 0.
  • Grid cell swizzles other than the default (XYZ).
  • Tilemap anchors higher than 1 (this displaces the Tilemap completely).
  • Tilemaps that are moved from the origin (a position other than 0 on any axis).

If you are looking for a feature that isn’t currently supported, don’t be afraid to send us an e-mail. We may be able to support it in a future update.